GamesArtist Article - Creating a Pillar Drill – Modelling & Texturing

Im pleased to share a short article I wrote for GamesArtist.co.uk on the pillar drill prop I made. In it I go over my typical approach for creating 3D hardsurface assets, from choosing a subject through to final rendering.

https://gamesartist.co.uk/creating-a-pillar-drill-modelling-texturing/